Ruben Nevarez
nevarezr



Location:
Orlando, USA

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English

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March 2008

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19 May 2009

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Dracol1
Maya, mental ray, Photoshop, ZBrush
June 2009


   
I created this dragon for a mini-challenge. After the competition I decided to add the textures. The base mesh was created in Maya and then refined in zbrush. The textures were created in zbrush and the final composite was in photoshop. I used mental ray as my render engine. All critiques will be welcomed and I thank you in advance for any advice provided.
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