Ruben Nevarez nevarezr Location: Orlando, USA Language(s):
English Member Since: March 2008 Last Updated: 19 May 2009 Portfolio Views: 1531 Chosen as Favorite: 0
Groups:
Dracol1 Maya, mental ray, Photoshop, ZBrush June 2009
I created this dragon for a mini-challenge. After the competition I decided to add the textures. The base mesh was created in Maya and then refined in zbrush. The textures were created in zbrush and the final composite was in photoshop. I used mental ray as my render engine. All critiques will be welcomed and I thank you in advance for any advice provided.